Falling Balls update on its way.

Yes, I haven’t updated Falling Balls in months. Bad me. But now I am doing it. This next update will actually be a total rewrite. When I first created the game, it was done as something to practice my newly acquired Objective-C / Cocoa coding skills on. There was no concept that this would become [...]

Gravity Pods 2.0 Level Editor Preview

One of the most requested features for Gravity Pods 2.0 is a level editor so people can create their own levels, or just make setups to fool around with. This is something I had in mind from the start, but it is quite an involved project, so all the levels for the first version were [...]